
Minopolis was preparing for its edutainment space launch at the Gate Mall in Kuwait. The aim was to create seamless way-finding systems around the space for children to be able to recognize.
Strategic way-finding and audience animation was conducted before the launch and demonstrated through 3D renders.
Project
Gate Mall Launch Plan
Client
Minopolis
What Was Created
Rollout brainstorm, strategy, and 3D execution of way-finding system.
Play is
the highest form
of research.
Minopolis s Europe’s first permanent city for children. It is directed primarily at children between 4 and 12 years of age and presents “real life” in a way that kids can easily relate to: The children get actively involved in all aspects of life, take responsibility, earn success and are always the star in their world.